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Source code: random_text

Built with Processing


No. 8
personality type
by paul glennon 2005

Perhaps an idea that could be used as a prototype?

The idea is to change the look of a font and relate to the texture of the word, using random values.

//personality type by paul glennon

float move;
float move2;
float move3;
void setup(){
size (300,120);
background(255,0,0);
framerate(5);
}
void draw(){
move = random(80,85);
move2 = random(80,85);
move3 = random(80,85);

PFont myfont;
myfont = loadFont("Frutiger-Light-48.vlw");

textFont(myfont, 80);
fill(50,0,0);
text("red",move,move2);

textFont(myfont, 80);
fill(155,0,0);
text("red",move2,move3); // note the different moves on x & y

textFont(myfont, 80);
fill(255,0,0);
text("red",move3,move);
}