float myColour; // Need to chaeck what this means!!! int x = -80; // I think this sets the start point out of the stage. void setup(){ // void means returns no value. size(300,200); background(0); framerate(10); // frames per second. } void draw(){ myColour = random(1,255); background(0); rect(x,50,50,100); fill(myColour,0,0); x=x+4; }